A sandbox galaxy for builders and tinkerers
StarbaseSim is a solo-focused sandbox experience where players design, code, and pilot their own modular spacecraft. Set in a procedurally generated universe, it combines free-form building with a powerful in-game scripting system, allowing deep customization and automation. While it lacks traditional missions or combat, the game appeals to users who enjoy open-ended creativity and technical problem-solving in a space setting.
Build, script, and tinker in a limitless void
At its core, StarbaseSim revolves around constructing functional starships from basic parts. The in-game scripting language, YOLOL, lets players program logic into their ships—automating thrust, lighting, or other onboard systems. This opens the door to complex ship behaviors and personalized designs. However, there’s no story mode or PvE encounters, making the experience more of a virtual prototyping lab than a conventional space adventure.
The minimal UI and limited in-game tutorials contribute to a steep learning curve, especially for new players unfamiliar with programming or modular design. Still, the game runs smoothly on modest hardware and offers an active Discord community where users can share creations, troubleshoot issues, and suggest features. Frequent developer updates reflect a commitment to community feedback, keeping the sandbox fresh despite its focused scope.
Final thoughts
StarbaseSim isn’t for everyone—it lacks multiplayer, combat, and predefined objectives—but it excels as a creative tool for space engineers and hobbyists. With flexible building mechanics, a lightweight engine, and a responsive dev, it’s a rewarding project for those willing to invest time. If you enjoy tinkering with systems and shaping your own experience, this galaxy might be worth exploring.